STORY-BOARDING ;

↘ (from various projects.)

Character Introduction Board ; Lukas Braun, The Detective

During my time at indie game studio Serious Point Games, I was the primary storyboard artist tackling the first trailer scene: the introduction to player character Lukas Braun. I was tasked with creating the character sheet, expression exploration, and boards for the scene.

Tackling the boards by referencing rough sketches from the creative director, I had a couple points I needed to hit;

→ Establish main character motivations without the use of dialogue; Lukas is worn, desperate, but determined.

→ Give the scene a sense of dramatic air, as the event kickstarting the story, the board needed to be flashy and cinematic.

→ Effectively communicate the passage of time.


Next-5 Exercise

“Galaxy” Board ; Guy’s Tweaking

Provided a script from “Galaxy Quest,” I was tasked with re-boarding a scene from it with my own interpretation. I took the opportunity to practice stronger shapes in my character designs and more expressive poses and expressions in the boards themselves.

→ If I were to pick favourite panels, I’d have to say it’s between 9A, 10A, and 12C— if I’d go back to them however, I’d probably leave a little more room on the edges of the frame.


Misc. Prepwork



“AEROSOLE”

“AEROSOLE” is a short concept-realization animatic depicting a slice of a larger, colourful world.

AEROSOLE follows a group of taggers in alternate reality Neo-Chicago— putting great emphasis on freedom, creative expression, and youth. AEROSOLE strives to invoke the feeling of a fresh brisk breeze.

Audio from EVE’s “Raison D’etre.”